Programmer Reference : Asynchronous Programming
Asynchronous Programming
Description
This application provides support for asynchronous programming with Futures. Futures are objects that represent a computation whose return value might not be available yet. They are often used for potentially lengthy computations such as I/O and interaction with users.
  • User Objects: @see class comments for more details
  • EsFuture: An object representing a delayed computation.
  • EsPromise: A way to produce <EsFuture> objects and to complete them later with a value or error.
  • EsAsyncZone: Asynchronous dynamic extent of a call giving fine-grained control over the execution and callbacks of an asynchronous task
  • EsStream: Stream of asynchronous events that can also be treated like asynchronous collections
Last modified date: 04/22/2022